Tumblegrain Try it free
A falling-sand sandbox

Pour it.
Burn it.
Blast it.

Tumblegrain is a sandbox of 84 materials, parts and tools that heat, melt, flow, grow and explode. Every grain carries its own momentum, so piles slump, water sloshes and blasts throw debris across the screen.

Try the free taster in your browser Full game coming to iPhone, iPad and iPhone Duo

This whole page is a sandbox. Pick a material from the toolbox and pour it anywhere. Words and cards are solid, so grains pile up on them. Tap the headline too.

Materials

Eighty-four things to drop

Ten families, from powders and liquids to living things and logic parts. Each square below is one entry in the palette. Seven of them are loose on this page: pick one from the toolbox at the bottom.

FerrofluidLiquids

Magnetic ink. It flows like oil until a magnet drags it into spiky crowns.

Gravity wellSpecial

Pulls loose grains and liquids in from far away. Throw sand past it and it goes into orbit.

ThermochromeSolids

Paint that shows temperature: blue when cold, green when warm, red when hot.

UraniumPowders

Heats itself. Pack enough of it together and the pile gets hot enough to melt.

ReplicatorSpecial

Copies the first material that touches it, then keeps emitting it.

Black holeSpecial

Sucks in air and anything loose nearby, and deletes whatever touches it.

BlightLife

Slowly turns whatever it touches into more of itself. Fire and heat kill it.

PipSpecial

The Tumblegrain sprite. Walk, jump, and throw whatever material Pip last touched.

ScuttlersSpecial

Little sand beetles. They roam, climb, nip at Pip and run from fire.

Physics

Grains that carry weight

Most falling-sand games move one cell at a time. Tumblegrain gives every grain a velocity, so things are thrown, carried and splashed.

Momentum

Grains keep their speed. Explosions throw debris, and detonations queue up so a long chain reaction never freezes the game.

Rigid bodies

Boulders roll and sink. Crates slide, stack, float and burn. A blast throws both.

Heat and air

Temperature, pressure and wind are simulated. Oil pools burn from the surface down, and melted metal sets back into metal as it cools. Switch views to see it all.

NormalHeat °CPressureAir flow

Logic parts

Switch, inverter, delay, sensor, piston and lamp, plus batteries and copper wire. Build traps, timers and machines.

Rewind

Hold to run time backwards and try a different idea from just before it went wrong.

Stylised look

Water with rolling waves, foam and light caustics, and textured stone, wood and metal. Zoom in and it stays crisp.

Challenges

Eight puzzles and a daily twist

Each puzzle limits what you can use. All eight have been checked as winnable on both desktop and phone screen sizes.

Special delivery

Get sand into the basket. It has to slide down the ramp.

Lights on

Bridge the gap with copper wire so the battery lights the lamp.

Firefighter

Put the fire out before half the cabin burns down.

Thaw

Melt the deep-frozen ice locked inside a copper box. Copper carries heat well.

Glassworks

Turn sand into glass. Ordinary fire is not hot enough.

Oil spill

Clear the oil floating on the pond without boiling the pond away.

Tripwire

No battery here. Use a sensor to catch the falling sand and light the lamp.

Dam buster

Blast through the concrete dam so the water floods the empty side.

Daily twist

A new seeded variation every day, the same for everyone. Solve it on consecutive days to build a streak.

There is also a codex of 39 discoveries to unlock as you experiment.

Share and play anywhere

Made to be passed around

A whole scene fits in a share code. Send it as a link, save it as a file, or record what happens next. The full game runs on iPhone, iPad and iPhone Duo.

Share and save

  • Share codesFull scenes as GW2 codes you can paste anywhere.
  • LinksOpen a scene straight from a link: #code on the web, tumblegrain://open?c= in the app.
  • ClipsRecord up to 20 seconds of video, or save a still picture.
  • Files.tumblegrain files you can keep in Files or iCloud Drive and open in the app.
  • AutosaveThe full game remembers your box when you close or reload it. The web taster doesn't save.

Touch and screens

  • PhonesIn landscape, play, rewind and undo sit in a left rail and the material groups in a right rail, with one swipeable row of materials along the bottom. Everything else is in the More (•••) menu.
  • iPad and DuoOn iPad, and on iPhone Duo held upright, the box sits on top with a big control deck underneath.
  • TabletopHalf-fold an iPhone Duo and the box sits above the fold with the controls below it, like a little laptop.
  • Stream brushMaterial pours in a narrow stream from where you touch, instead of spraying.
  • GesturesPinch to zoom, and erase with two fingers.
  • FeelNative haptics on iPhone, and Apple Pencil pressure sets the brush width.
Where it stands

Status

Updated 20 October 2026.

Free now

Web taster

Fourteen materials in your browser, including lava, lightning, fireworks and a gravity well. Rewind is in there too.

Coming soon

Full game on iPhone, iPad and iPhone Duo

All 84 materials and parts, the challenges, discoveries, autosave and sharing, with haptics, Apple Pencil support and Duo tabletop mode. Everything unlocked for one price.

Later

Game Center and Mac

Game Center support is in place and switches on with a developer account. A Mac version is set up but not yet tested.

Start pouring

Try the free taster